THUNDERFALLFLIGHT COMMAND
NO INSTALL / VOL. 002
LIVE FLIGHTHANGAR 01480 : 800

MISSION 001 — THE SKY IS CALLING

Choose your fighter

Three airframes. One route to the sky.

F-01 / INTERCEPTORREADY TO DEPLOY

Drag to move / WASD · Auto-fire · Mobile ready

P / Storm Pulse LV.1AUTO FIRE / DRAG TO FLY

FLIGHT MANUAL

Ten minutes, five sectors.

Each sector lasts at least 120 seconds — defeat its boss to advance. Upgrades chosen between sectors do not count toward combat time. Boss fights run long if your firepower falls short. Practice plays a single sector and does not count toward campaign records.

Touch / mouse
Hold and drag anywhere on the field. The fighter auto-fires, and movement is relative — it will not teleport to your finger. The three bottom buttons are always available.
Keyboard
WASD / arrows to move; Shift for slow; Space for bomb; E for overdrive; P / Esc to pause.
Shield & survival
The small light at the center is your hitbox. About 2 seconds of invincibility after a hit; avoid bullets for 13 seconds to begin regenerating shield. Between sectors: repair 2 hull, refill shield, +1 bomb.
Weapon supplies
Blue scatter, green pierce, purple homing, gold burst. Supplies bounce in the field for 10 seconds; same pickup upgrades to Lv.5, switching keeps each level.
Scoring high
Consecutive kills stack up to a ×5 combo; grazes add score and overdrive charge. Overdrive lasts 8 seconds, clears bullets on activation, and you still dodge new ones.
Pause & continue
Auto-pauses when sent to background. Up to 3 continues — retry the current sector and lose 35% score, upgrades kept. Campaign best is stored on this device only.